BW / 2026 · Vol. 01 / Issue Nº 03 Filed under Code · Intelligence SF · NYC · Dallas EN

Curriculum Vitae.

Experience 09
  1. 01

    AI Architect, prev. Team Lead · Headstorm

    Dallas, TX · May 2022 — Present

    • Headstorm is a technology consulting firm that provides full-service product and engineering capabilities from strategy through implementation.
    • AI Architect (March 2025 — Present): lead AI architecture and delivery across client engagements.
    • Team Lead (May 2022 — March 2025): led a delivery team across product and engineering work for client projects.
  2. 02

    Product Manager · HealthMine Inc

    Dallas, TX · January 2019 — May 2022

    • HealthMine flags members likely to have an undiagnosed medical condition using large-scale data, then builds health action plans and patient monitoring tailored to each individual to maximize quality of care and minimize cost.
    • Own vision, strategy, market fit, feature ideation and prioritization, road mapping, and shared engineering team management for the product squad.
    • Oversee technical documentation; rewrote our core docs to explain the models, data collection, analysis, and care-plan logic in lay terms.
    • Manage the First-Time Experience (FTE) data collection procedure — the single most valuable data source on patients.
    • Partner with the CTO on engineering operations, including writing stories for new features and technical-debt reduction.
    • Overhauled and redesigned the device integration and patient device tracking system.
    • Own our industry-leading, NCQA-certified Health Risk Assessment product; implemented an update process across Product, Engineering, Clinical, Client Services, Marketing, and Business Architecture. Under this direction the HRA scored 100% on NCQA certification.
  3. 03

    Software Engineer · Convene Inc

    New York, NY · September 2017 — January 2019

    • Convene is a leader in real-estate technology and coworking; raised a $152M Series D and made Forbes’ top-ten places to work in New York.
    • One of the first on-site engineers on the Enterprise Software team — sole developer on a team of six, the only person writing backend code.
    • Built an AWS Lambda microservice for the Elevate team — an "operating system for large office buildings" — that retrieved and assembled data for the app’s food and beverage component, plus a Clover POS integration proof-of-concept.
    • Built a microservice to create, save, and send invoices for Convene clients (many Fortune 500), and a Salesforce platform integration.
    • Built a reporting microservice that pulls usage, bookings, and visitor logs and emails weekly reports to Sales and Data Science.
    • Built the True Occupancy Tool (true-occupancy.convene.com) in Vue + D3 for Sales — visually compares the total cost of a traditional lease to Convene products using city-level data and user inputs.
  4. 04

    Software Engineering Intern · Dialexa Inc

    Dallas, TX · Summer 2016

    • Joined the hardware engineering team to write firmware for a Bluetooth-enabled hookah charcoal replacement device, EasyCharcoal.
    • Built firmware on Mbed + a Nordic NRF51 board. Settings (session size, heat) were configured over Bluetooth from a smartphone; an onboard barometer and thermometer detected a draw and modulated the heating element in real time.
    • After the EasyCharcoal project, joined a VR team and spent the rest of the summer building a VR drone simulator for client demos in Unity + C#.
  5. 05

    Software Engineering Intern, then Contractor · Jobscience Inc

    San Francisco, CA · 2015

    • Extended and maintained the Jobscience product suite alongside a small team of developers.
    • Primarily Salesforce APEX and JavaScript; also wrote Python scripts to automate tedious tasks.
    • Wrote and conducted load tests for new and existing products.
    • Automated version control and deployment, saving my supervisor an estimated 4–6 hours a week.
    • Asked to continue as a part-time remote contractor through the following college semester, focused on bug fixes.
  6. 06

    Software Engineering Student · DEV Bootcamp

    San Francisco, CA · Summer 2014

    • Roughly 100 hours/week of programming with heavy emphasis on Ruby and JavaScript.
    • Built proficiency with front-end development in CSS and HTML.
    • Pair-programmed on ≈75% of projects using driver-navigator roles.
    • Regularly presented programming topics — database eager loading, iPhone app development with RubyMotion.
    • Built FrogPress, an educational tool for students to submit essays for grading and feedback. Owned text analysis (Flesch-Kincaid, etc.) and data visualization; used TDD throughout.
  7. 07

    Software Engineering Intern · IDEO Toy Lab

    Palo Alto, CA · 2012 — 2013

    • Designed, implemented, and tested electronics in dozens of prototypes.
    • Applied skills to confidential toy projects delivered to clients including Sesame Street and Mattel.
    • Built Arduino- and PIC-microcontroller-based "play patterns" for new-to-world toys.
    • Designed a custom PCB for internal use in the IDEO Electrical Engineering Lab.
    • Invited to stay on part-time for another year at the end of the summer internship.
  8. 08

    Software Engineering Intern · Bespoke Innovations, LLC

    San Francisco, CA · Summer 2011

    • Returned for a second summer alongside a team of Stanford and Carnegie Mellon students.
    • Helped deliver a 3D scanning application with iPad support.
    • Worked closely with Bob Vallone (former CTO of TiVo) on the scanning system’s user interface.
  9. 09

    Software Engineering Intern · Bespoke Innovations, LLC

    San Francisco, CA · Summer 2010

    • Modified and re-engineered 3D structured-light scanners for use scanning patients in a hospital environment.
    • Operated under industrial designer Scott Summit (Stanford, Carnegie Mellon, Singularity University ID faculty).
    • During my time at Bespoke, the company was featured in a 2010 New York Times article on 3D printing and design.
Awards, Authorship & Patents 12
  • 01

    2016 Awarded the Maxwell P. Wilkinson Scholarship for excellence in English.

  • 02

    2014 First place, Washington and Lee Venture Club Mondavi Consultancy Competition.

  • 03

    2014 Peer Counselor of the Year award.

  • 04

    2013 First place, Washington and Lee Annual Student Pitch Competition.

  • 05

    2013 Conceived, designed, and prototyped a sensor that uses timed electrical pulses to identify materials in a fencing sword. Filed by IDEO and approved by USPTO (Patent No. 9358443).

  • 06

    2012 Selected for publication in the Menlo Roundtable, a yearly magazine featuring the top student research papers of the year.

  • 07

    2011 Part of the Bespoke team that won the Industrial Design Society of America Gold Award for our 3D-printed prosthetic fairing.

  • 08

    2010 Profiled by PC World Magazine.

  • 09

    2010 Authored "Beginner Robotics" for the nationally syndicated magazine Servo.

  • 10

    2009 Wrote a chapter of "Internet for All: 32 Visions on the Internet, Technology, and Society," published in Dutch by XS4ALL — juxtaposing the tech generation with my parents’ generation.

  • 11

    2009 Won the Sun Microsystems Digital Open Award for my online robotics-kit business, BW Science Labs. Recognized and interviewed by Boing Boing.

  • 12

    2009 Featured on MAKE Magazine’s site for a lecture on educational pursuits, "If Brennon is our Future…"

Notable Projects 07
  • 01

    2017 Built a VR side project in Unity (C#) that procedurally generates an interactive indoor office environment populated with enemies at runtime, using a modified Binary Space Partitioning algorithm. Nine selectable weapons; players activate a hidden generator. Includes in-game virtual goggles that toggle distortion effects, filters (e.g. Sobel edge), and color shifts.

  • 02

    2015 Led a small W&L Robotics team to develop an aerial drone navigation system using optical flow. Worked closely with Prof. Simon Levy.

  • 03

    2013–2015 Member of the W&L Venture Club Consultancy group consulting on real-world companies and products including Eventuosity — market research and competitor analysis.

  • 04

    2014 Built FrogPress at DEV Bootcamp — an educational tool for students to submit essays for instructor grading and feedback, using metrics like the Flesch-Kincaid score to give educators more objective progress signal.

  • 05

    2013 Developed a crowdsourced 3D printing platform written about by GigaOM, 3D Printer World, and others.

  • 06

    2013 Designed and engineered a wireless, low-cost EKG with a 3D-printed chassis that transmitted data from multiple patients to a monitoring iPad — my Menlo Senior Project.

  • 07

    2012–2013 Designed and built a circuit board that connects to an iPhone via the audio port to create a serial connection — letting sensor data be read by the iPhone and letting the iPhone control external hardware. My Applied Science Research Honors final project.

Software & Hardware Skills 05
  • 01

    Extensive hands-on experience with plastic 3D printing on the IDEO and Menlo School printers; logged significant time maintaining and repairing a Stratasys Prodigy Plus FDM printer.

  • 02

    Extensive Arduino and PIC microcontroller wiring and programming — including Bluetooth communications, motor control, and sensor integration.

  • 03

    Expert with through-hole soldering and breadboarding.

  • 04

    Some CAD experience with SolidWorks.

  • 05

    Significant programming experience in C#, Python, Ruby, and JavaScript.

Education 02
  1. 01

    Washington and Lee University

    Lexington, VA · 2013 — 2017

    • Double major in Computer Science and English.
    • Maxwell P. Wilkinson Scholarship recipient.
    • GPA: 3.7
  2. 02

    Menlo High School

    Atherton, CA · 2006 — 2013

    • Senior-semester GPA 4.12; cumulative GPA 3.73.
    • AP and Honors coursework across both the sciences and the humanities.
Community Service 04
  1. 01

    The National Crisis Text Line

    New York, NY · 2018 — Present

    Crisis Counselor for the National Crisis Text Line. Committed 4+ hours per week providing support to people experiencing mental-health crises and other general crises.

  2. 02

    W&L Peer Counseling Program

    Lexington, VA · 2014 — 2017

    Over 150 applicants for 11 spots — the most competitive student leadership position at the University. As elected steering committee member, co-responsible for interviewing, hiring, and training new peer counselors. As treasurer, represented the program at the annual Executive Committee budget review and at University health-policy meetings. Won Peer Counselor of the Year (2014) at the W&L LEAD Benefit.

  3. 03

    The Office on Youth

    Rockbridge County, VA · 2014

    Worked weekly with elementary school students in an after-school program — tutoring and homework help.

  4. 04

    The Riekes Center for Human Enhancement

    Menlo Park, CA · 2010 — 2013

    Youth mentor for at-risk teens and exercise supervisor for patrons after school (≈5–10 hours/week).

Languages

Working proficiency in Spanish; a strong desire to learn new languages.

References

Available upon request.

Last updated May 22, 2026